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D&D players robbed during game
(10-11-2018, 12:45 PM)Stone age man Wrote:
(10-11-2018, 10:42 AM)Treebeard Wrote:
(10-11-2018, 10:15 AM)Stone age man Wrote: AHH , Comeliness , you must have failed your wisdom save and became enchanted .

Wasn't there a time when Comeliness was a trait you would roll for but then it became
lumped into Charisma, or was it later that the two were separated? Can't recall that detail
except the DM we had, an award-winner at Gencon in the 80s, made that distinction.
We used index cards drawn up with art for magic booty and rolled for them. Long stories
and a world beyond the modules was created. Sometimes the module was a loose suggestion
sometimes stricter adherence. He was a truly great DM. Still have some of the old manuals and stuff.
We didn't get into figurines a lot, just enough at times... but I know there is another large-scale
method to that which many went real big on. One friend had his whole basement full of it.
It was the intellectual challenge and the imagination of it that enthralled me. Staying up until
the wee hours playing. I was DM for a campaign, used the Lost Island of Castanimir module.
Quit playing around age 18 or 19. It took years for my Druid to get to level 12 then in order to get
higher, I'd have to fight and kill another Druid of equal or higher rank.

Correct , initially , there was just charisma , then comeliness got added. I stopped playing at 16 then started again at 18 then stopped at 20 then started again at 23 for a year , then when I hurt my back at 29 decided to re write all my campaign world again and then we played for the best part of 4 years , with the main game lasting 3&1/2 years with only 1 character making it from 1st level to the end of the game , an elven cleric/magicuser named ................................Coitus!

These kind of games are much better when you are older as you can bring in all kind of creepy stuff like possession and torture as well as politics and social upheaval , all adds to a good backdrop through which the players have to negotiate their way.

Agreed and especially when it comes to your DM.

Our DM (he put an ad in our local discount mag and we answered it) was a guy who moved to PA from Hawaii (a hefty Hawaain we called Kahuna whose mother would send care packages with things like seaweed saltines and fish jerky he would share with us to try) and he was 15 (or so) years older than us. His imagination was OUTSTANDING ... AND ... he never followed modules. Everything was off the top of his head. After a quest finished he would literally write a song about the characters we had and what they did and sing it for us while playing his guitar. It was AWESOME.

For me the gaming itself wasn't the only thing I miss, but also the things we did along with it as described above.
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(10-11-2018, 01:51 PM)Frigg Wrote:
(10-11-2018, 09:29 AM)Ravenage Wrote:
(10-10-2018, 09:09 PM)VonLud Wrote: Yeah I remember a little shop in town that sold the pewter miniatures.

Like 1982.

Then I saw this chick walking by the store...

I spent way too much money on the dragons (and the other miniatures) and the paints for them, but it was the crafty girl in me and we actually used the miniatures on our battle map while we gamed.

I used to spend hours painting them and bonding them.  The damn wings NEVER stayed on the dragons.  They were just too heavy.  The WORST was Tiamat.  NO WAY those heavy head were staying put on top of the body.

Those dragons and miniatures suffered a lot of moves over the years and they finally all perished.  In my last move I finally parted with my battle maps, compendiums, modules, and handbooks...I kept them with me from my teenage years until a couple years ago.  I was the only girl who regularly gamed in our group...the others would come and go based on boyfriend status LoL.  Boys didn't take care of things very well, but us girls do, which is why I ended up with al of the D&D stuff...lugging it around with me for decades until I gave up the ghost...so to speak.

The only thing I haven't parted with from my D&D (which was aD&D in the 90's) is my dice collection...they're just too pretty.  I sure do miss those days and I would, if I could, find a wizard and move to the Forgotten Realms.

You sound really cool... daydream

Ditto :)
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(10-11-2018, 02:37 PM)Ravenage Wrote:
(10-11-2018, 12:23 PM)Mulciber Wrote: If the robbers had just knocked, they might have assumed it was the pizza delivery guy.

We were always too poor to afford pizza delivery because we spent all of our money on new D&D stuff  Chuckle

Larceny was the preferred method of payment from my crew. I had a long term campaign for several years and another with my children when they were younger.

I got fed up with the Wizards of the Coast whitewashing the "devils and boobs" that TSR had produced and eventually used a loose house rules more or less identical to the basic D&D. The game is like developing a story in which who wins and loses is not set.
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More of a Warhammer guy myself...
Twitter: @Seanchaidh2
Gab: @Seanchaidh

"It is in truth not for glory, nor riches, nor honours that we are fighting, but for freedom — for that alone, which no honest man gives up but with life itself." - Declaration of Arbroath, Scotland, 1320AD
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